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Forum: War for the Overworld

The Keeper Klan project to create a spiritual successor to Dungeon Keeper, led by Kyle

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  1. Suggestions

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    • Threads: 217
    • Posts: 3,390
  2. Discussion about WFTO game assets

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    • Threads: 9
    • Posts: 850
  1.   Sticky Threads  

  2. Sticky Thread Sticky: WFTO Unit Input

    Hmm... (Lists come from various sources.) Note: Despite the name, eveything in this thread is NOT YET CONFIRMED. This is simply a list of the...

    Started by Sire, February 28th, 2010 17:25
    8 Pages
    1 2 3 ... 8
    bile, black, creatures, dark, decision, dk1, dk2, dragon, dungeon keeper, evil, fly, giant, good, guard, heroes, horned, horny, idea, kill, love, models, reaper, room, skeleton, spider, voice, wfto
    • Replies: 78
    • Views: 3,671
    September 6th, 2010 19:48 Go to last post
  3. Sticky Thread Sticky: :: Intro Cinematic ::

    Ok, i'm not going to put down any ideas this time - It's all YOU. This is your chance to have your idea come to life in Fully rendered 3D. What...

    Started by Blutonium, September 4th, 2010 13:25
    2 Pages
    1 2
    art, arts, creatures, dungeon, effects, fire, free, games, guys, heroes, ideas, kind, life, liquid, make, making, post, rpg, script, slow, start, style, suggestion, time, work
    • Replies: 13
    • Views: 308
    September 6th, 2010 19:19 Go to last post
  4. Sticky Thread Sticky: WFTO 2nd Generation Staff / Applications

    This is a list of the current staff working on WFTO. Please note that some staff members may not be registered on the Keeper Klan. Also, this list...

    Started by Sire, September 4th, 2010 17:47
    art, color, complete, concept, creating, dungeon, editing, gameplay, information, keeper, klan, list, made, post, project, ragereaver, room, special, staff, team, thread, time, voice, wfto, working
    • Replies: 0
    • Views: 86
    September 4th, 2010 17:47 Go to last post
  5.   Normal Threads  

  1. What can a Tablet do? Before & After Pics

    Ok, firstly, I have to admit that I was NOT done with the hellhound model - And I'm still not done with it, trust me when I say this is just the...

    Started by Blutonium, August 27th, 2010 20:43
    art, ass, blutonium, details, development, good, great, half, hand, job, keeper, keeper klan, klan, made, model, models, mouse, pics, preview, sick, start, time, work, wow
    • Replies: 7
    • Views: 411
    Yesterday 12:53 Go to last post
  2. Colaboration with OpenDungeon?

    Hah I bet that got your attention ;) I think at this point we can declare WFTO dead, simply because we don't have any programmers to take our...

    Started by dotted, April 4th, 2010 17:11
    20 Pages
    1 2 3 ... 20
    • Replies: 197
    • Views: 7,728
    September 6th, 2010 19:40 Go to last post
  3. WFTO Information (Public)

    This is a combination of my failure news topic as well as providing information to the public. Of course, some things have to remain a secret, so...

    Started by Sire, August 16th, 2010 02:10
    achievements, creatures, discussion, dk1, dk2, editor, game, good, heroes, horned, horny, idea, kill, list, making, map, multiplayer, news, progress, rate, reaper, rules, single player, wfto, workshop
    • Replies: 1
    • Views: 517
    September 6th, 2010 19:40 Go to last post
  4. physical embodiment

    WARNING CRAP IDEA I had an idea that maybe somehow the keeper could come in a physical form for a short time and look something like this ...

    Started by Henry Langdon, August 23rd, 2010 11:44
    art, bad, battle, bit, color, crap, creature, creatures, demon, form, good, horny, idea, keeper, minions, physical, picture, red, res, sound, tar, thought, time, top, war
    • Replies: 6
    • Views: 363
    September 6th, 2010 19:40 Go to last post
  5. Jay's concepts

    ok here is my concept for the guard helmet side view front view and yes i'm too lazy to do a face

    Started by emperorjay, September 4th, 2010 23:43
    • Replies: 0
    • Views: 105
    September 6th, 2010 19:40 Go to last post
  6. Moved: Character Development - Imp

    Started by Blutonium, September 6th, 2010 19:07
    • Replies: -
    • Views: -
    September 6th, 2010 19:07 Go to last post
  7. Moved: Blutonium's 3D Model Thread

    Started by Blutonium, September 19th, 2009 15:03
    • Replies: -
    • Views: -
    September 6th, 2010 17:53 Go to last post
  8. Moved: Character Development - Bile Demon

    Started by Blutonium, September 5th, 2010 17:36
    • Replies: -
    • Views: -
    September 6th, 2010 15:22 Go to last post
  9. Moved: Character Development - Horned Reaper

    Started by Blutonium, September 5th, 2010 18:07
    • Replies: -
    • Views: -
    September 5th, 2010 18:07 Go to last post
  10. Moved: Character Development - Demon Spawn

    Started by Blutonium, September 5th, 2010 17:07
    • Replies: -
    • Views: -
    September 5th, 2010 17:07 Go to last post
  11. Moved: MB's Concept Art Thread

    Started by Monsterbaby, April 23rd, 2010 11:25
    • Replies: -
    • Views: -
    September 2nd, 2010 22:58 Go to last post
  12. Moved: Dungeon Tilelists (Textures / Styles / Theme)

    Started by Sire, August 24th, 2010 01:29
    • Replies: -
    • Views: -
    August 24th, 2010 22:51 Go to last post
  13. Moved: Syn's Concept Art Thread

    Started by Synesthesia, October 1st, 2009 18:50
    • Replies: -
    • Views: -
    August 23rd, 2010 11:54 Go to last post
  14. Poll Poll: Neutrals Poll

    Should Neutrals be allowed in WFTO? Neutral Hostile: Units not aligned with anyone, they will attack any who comes near. Neutral Passive: Units...

    Started by Sire, August 19th, 2010 14:42
    2 Pages
    1 2
    attack, bit, campaign, color, create, creatures, ember, gameplay, good, guess, heroes, idea, included, join, map, maps, move, order, poll, random, red, sire, skirmish, thread, wfto
    • Replies: 17
    • Views: 574
    August 22nd, 2010 14:51 Go to last post
  15. High – res textures.

    Jezza implemented the high resolution textures synthesia drew. They make the engine look much nicer but they won’t be what is used in the end. They...

    Started by Mentor, July 13th, 2010 22:40
    awesome, guys, res, textures
    • Replies: 1
    • Views: 480
    August 19th, 2010 20:04 Go to last post
  16. Keeper colours

    i think that keeper colours should be chooseable, tell me what you guys think ;)

    Started by emperorjay, August 6th, 2010 00:45
    4 Pages
    1 2 3 ... 4
    • Replies: 30
    • Views: 815
    August 14th, 2010 15:41 Go to last post
  17. Jacob9706's "in-game" 3d models

    i just joined the team and i wanted to creat a thread to keep everyone updated on my work. will try to keep this first post updated. add me on skype...

    Started by jacob9706, August 11th, 2010 07:09
    2 Pages
    1 2
    • Replies: 10
    • Views: 575
    August 13th, 2010 18:02 Go to last post
  18. Programmer and modeler join team.

    Hey guys a new programmer called Matt has joined, lets hope he is a good replacement for spliter! Also a modeler called Jacob has joined and has some...

    Started by Mentor, August 11th, 2010 18:00
    • Replies: 0
    • Views: 226
    August 11th, 2010 18:00 Go to last post
  19. models

    well i was bored so i re installed pro desktop on my laptop and made this room with steel doors, its probably not any use but i thought i would put...

    Started by emperorjay, August 6th, 2010 22:23
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 632
    August 8th, 2010 01:29 Go to last post
  20. Spliter left dev team.

    Sad news, Spliter has had to leave due to life stuff and regrets he can’t help with the game. This is bad but certainly not the end of the...

    Started by Mentor, July 30th, 2010 00:08
    team
    • Replies: 1
    • Views: 266
    July 30th, 2010 03:40 Go to last post

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