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Forum: KeeperFX

Dungeon Keeper Fan Expansion, the Dungeon Keeper 1 remake by Mefistotelis

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  1. Google Code issue tracker for KeeperFX

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    8 Pages
    1 2 3 ... 8
    campaign, check, code, creature, dead, details, dungeon keeper, easy, games, happy, keeperfx, make, mefistotelis, metal gear rex, month, multiple, new campaign, news, official, patch, project, record, releases, source, svn, undead, unofficial, updating, version, year
    • Replies: 77
    • Views: 17,517
    January 28th, 2012, 22:59 Go to last post
  3. Sticky Thread Sticky: New script commands

    Started by mefistotelis, September 14th, 2009 10:22
    3 Pages
    1 2 3
    action, attack, bridge, cave, characters, chicken, code, commands, creature, creatures, dungeon, dungeon keeper, game, hero, ideas, level, list, make, map, maps, max, metal gear rex, players, pool, post, problems, room, script, set, warlocks, work
    • Replies: 29
    • Views: 4,542
    June 2nd, 2011, 09:12 Go to last post
  4. Sticky Thread Sticky: Download KeeperFX

    Started by dotted, December 11th, 2009 02:01
    7 Pages
    1 2 3 ... 7
    • Replies: 67
    • Views: 25,598
    April 12th, 2011, 06:21 Go to last post
  5. Sticky Thread Sticky: How to get the official editor to work with KeeperFX

    Started by DragonsLover, February 15th, 2011 01:15
    • Replies: 0
    • Views: 2,106
    February 15th, 2011, 01:15 Go to last post
  6.   Normal Threads  

  1. "GUIEDIT.TAB" and "GUIEDIT.DAT".

    Started by cactus53, January 29th, 2012 13:19
    dungeon, dungeon keeper, dungeon keeper gold, editor, files, keeper, keeperfx, official, online, post, question, silly, sounds, work
    • Replies: 1
    • Views: 150
    January 30th, 2012, 20:58 Go to last post
  2. Crash during game

    Started by ARMofORION, January 27th, 2012 01:46
    173, code, control, crash, crashes, created, creature, dragonslover, dungeon, error, game, heroes, land, model, multiple, neutral, room, trap, traps
    • Replies: 3
    • Views: 180
    January 28th, 2012, 22:23 Go to last post
  3. Skip a level?

    Started by yongke, January 23rd, 2012 21:21
    art, campaign, command, dragonslover, editing, file, game, keeperfx, level, load, map, mode, play, question, run, script, skip, start, win, xxx
    • Replies: 4
    • Views: 195
    January 26th, 2012, 06:04 Go to last post
  4. keeperfx dosbox

    Started by ryan889xx, January 16th, 2012 13:31
    awesome, dk1, dungeon, dungeon keeper, games, idea, keeper, keeperfx, made, moment, run, windows, work
    • Replies: 2
    • Views: 238
    January 19th, 2012, 07:02 Go to last post
  5. Unhappy dk1 level 9 - problem

    Started by demon-spawn, January 13th, 2012 00:42
    0.40, demon, dk1, game, gear, keeperfx, kill, killed, land, level, levels, lord, map, maps, metal, metal gear rex, moon, play, post, problem, rex, script, specials
    • Replies: 6
    • Views: 247
    January 18th, 2012, 01:47 Go to last post
  6. keeperfx

    Started by ryan889xx, January 16th, 2012 12:04
    keeperfx, made, run
    • Replies: 0
    • Views: 134
    January 16th, 2012, 12:04 Go to last post
  7. Not told about Prisoners dying

    Started by shortmicky, January 8th, 2012 12:33
    bug, check, dragonslover, forum, good, keeper, keeperfx, mentor, past, posts, problem, skeletons, time, wondering
    • Replies: 4
    • Views: 217
    January 10th, 2012, 09:15 Go to last post
  8. Short question KeeperFX development

    Started by jomalin, January 5th, 2012 09:54
    code, development, files, happy, keeperfx, multiple, question, source, svn, year
    • Replies: 1
    • Views: 195
    January 7th, 2012, 18:06 Go to last post
  9. Crash from menu

    Started by Dylan Kidd, December 29th, 2011 23:10
    awesome, bad, bit, crash, crashing, created, creating, dungeon, error, game, happy, keeperfx, kill, model, moon, play, problem, release, run, start, text, time, type, vista, working
    • Replies: 3
    • Views: 210
    December 31st, 2011, 04:12 Go to last post
  10. Problem with the gamespeed.

    Started by Keeper_Infernal, December 15th, 2011 11:21
    arts, computer, game, problem, run, speed, things, work
    • Replies: 2
    • Views: 333
    December 19th, 2011, 20:50 Go to last post
  11. Game lacks music

    Started by Keeper_Infernal, November 29th, 2011 20:17
    2 Pages
    1 2
    created, dk1, downloaded, drive, dungeon, file, files, game, idea, keeper, keeperfx, matter, media, mefistotelis, music, original, play, problem, program, time, title, tools, windows, word, works, youtube
    • Replies: 12
    • Views: 896
    December 15th, 2011, 11:19 Go to last post
  12. Larger map support

    Started by Hyzoran, November 24th, 2011 03:33
    awesome, crashed, dungeon, dungeon keeper, editing, game, gameplay, keeper, make, map, mapping, maps, multiplayer, needed, patch, person, rpg, support, total, trouble, unreal, war, wondering, work
    • Replies: 7
    • Views: 411
    November 25th, 2011, 20:38 Go to last post
  13. Editing KeeperFX Creatures .txt

    Started by Tyrant Cenobite, November 12th, 2011 02:36
    2 Pages
    1 2
    battle, change, chicken, code, creature, creatures, editing, entrance, food, game, good, hand, keeperfx, level, max, mefistotelis, model, names, research, run, skeleton, spells, temple, version, word, working
    • Replies: 15
    • Views: 885
    November 22nd, 2011, 22:11 Go to last post
  14. [Bug] Zoom To Creature Problem

    Started by Gold Knight, November 19th, 2011 06:49
    attempts, bug, bugs, change, creature, creatures, direction, dungeon, game, good, horned, horny, icon, keeperfx, map, metal, mouse, problem, reaper, screen, video, working, works, zoom
    • Replies: 5
    • Views: 362
    November 22nd, 2011, 13:17 Go to last post
  15. Keeperfx will not start

    Started by lemonlord, November 13th, 2011 02:32
    2 Pages
    1 2
    art, arts, created, creature, dk2, downloaded, editor, error, file, fixes, forums, game, keeper, keeperfx, list, map, model, moon, page, read, run, start, things, today, windows
    • Replies: 17
    • Views: 760
    November 19th, 2011, 14:17 Go to last post
  16. Portal Screen Question Mark when running KeeperFX

    Started by Tyrant Cenobite, November 11th, 2011 00:57
    creature, downloaded, dungeon, dungeon keeper, editor, files, forum, forums, guys, issue, keeper, keeperfx, play, portal, question, run, screen, slave, stupid, text, work
    • Replies: 1
    • Views: 237
    November 11th, 2011, 15:27 Go to last post
  17. too many items / things

    Started by VincentKeeper, April 7th, 2011 22:45
    2 Pages
    1 2
    adikted, bridge, chickens, computer, crashes, design, details, forum, game, half, idea, keeper, level, levels, love, make, map, maps, play, post, problems, search, set, things, user, world
    • Replies: 18
    • Views: 3,020
    November 7th, 2011, 15:42 Go to last post
  18. Question Constant crashing early on in the game

    Started by General Chaos, July 19th, 2011 05:09
    3 Pages
    1 2 3
    bit, crash, created, creature, dungeon, early, entrance, full, game, keeper, keeperfx, log, map, matter, mode, model, moon, page, play, pro, release, resolution, run, texture, thief, type, windows
    • Replies: 23
    • Views: 1,733
    October 28th, 2011, 10:53 Go to last post
  19. Unhappy Command Lines Option?

    Started by Darkforrest, October 7th, 2011 06:59
    • Replies: 3
    • Views: 639
    October 12th, 2011, 09:06 Go to last post
    • Replies: 3
    • Views: 437
    October 11th, 2011, 21:30 Go to last post

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